How many achievements does The Relic: First Guardian have?
37 Steam achievements.
The Relic: First Guardian trophy guide: all 37 Steam achievements grouped by type, plus a full completion plan for story, boss, and collection goals.
Review coverage that touches on the boss-heavy structure most of the 37 achievements are built around.
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The Relic: First Guardian ships 37 Steam achievements, all tied to the base game — there is no public evidence the paid The Night of the Unextinguished Flame DLC adds its own achievement list. This trophy guide groups what the set generally rewards honestly, without inventing exact names or global unlock percentages Steam has not published yet. Track your own progress on Steam. Verified August 12, 2026.

| Fact | Detail |
|---|---|
| Total achievements | 37 |
| Platform | Steam Achievements |
| DLC achievements | No public list confirmed — treat DLC content as gear/lore, not a trophy source |
| Boss-tied achievements | Likely — most boss-heavy action RPGs tie a chunk of the list to named boss kills |
Without a confirmed public list of names or Steam global unlock rates yet, the 37-achievement set most likely sorts into the categories common to boss-heavy, gear-driven action RPGs like this one — this page groups by category rather than guessing individual titles.
| Likely category | What it covers |
|---|---|
| Story progress | Reaching key story beats across Arsilthus |
| Boss defeats | Named Brutal boss kills, likely including a handful of specific named bosses plus a broader milestone |
| Collection | Relic, weapon, or Relic Energy milestones — over 70 Relics and 5 weapon types give plenty of collection surface area |
| Exploration | Sealing Stones cleared or regions fully explored |
| Challenge runs | Combat-skill or restriction-based unlocks, such as a no-hit boss clear |
Exact achievement names and Steam global unlock percentages will be added once pulled directly from Steam's public community stats page. This page intentionally avoids inventing specific names or fake percentages ahead of that confirmation — a guessed achievement title is worse than no title at all.
The Relic: First Guardian features up to 80 Brutal bosses, most of them optional, each framed as its own standalone tragic folk tale. If the achievement list includes any goal tied to defeating a set number of bosses — common in this genre — expect it to demand deliberately hunting down optional fights rather than something a single story-focused run would clear by accident. That is the single biggest reason to treat completion as a two-pass job: story first, boss cleanup second.
A single linear playthrough clears most of the story-tied achievements naturally. Everything else — collection, exploration, and challenge goals — is a second pass you do deliberately once you understand the systems.
| Stage | Focus |
|---|---|
| First playthrough | Follow the main story route and beat the bosses blocking it — story achievements unlock as you go |
| Post-story cleanup | Return to optional Brutal bosses you skipped, using stronger Relics and a finished skill tree |
| Collection pass | Track down unclaimed Relics and unique weapons using Relics and Weapons |
| Exploration pass | Clear remaining Sealing Stones and Field Events across regions — see the map guide |
| Challenge pass | Attempt any no-hit or restriction-based fights last, once your build is fully unlocked |
Achievement hunting in The Relic: First Guardian mostly means playing through the story once, then returning for optional Brutal bosses and leftover collectibles.
Until Steam publishes the full achievement list with global unlock rates, maintain a simple private checklist: story beats cleared, named Brutals defeated, Sealing Stones done, unique weapons found, Relic slots filled. That personal log is more useful than waiting for a community spreadsheet — and it maps cleanly onto the map guide and weapons pages on this site.
If the set includes no-hit clears, timed kills, or restriction runs, attempt them only after your skill tree and Relic loadout are finished. Early challenge attempts burn materials and patience without teaching the fight as well as a normal clear does first.
The The Night of the Unextinguished Flame package is documented around a dungeon, a Sealstone Relic, and exclusive armor/weapon pieces. Use those items to make base-game achievements easier if you own the DLC — do not stall your 37-achievement plan waiting for a separate DLC trophy list that has not been confirmed publicly.
Matched by build plan, shared topics, and guide progression — not random related links.
The Relic: First Guardian launched to a Mixed (Steam launch window) Steam reception, with critics generally praising the combat feel and boss variety while flagging camera and polish issues. None of that changes how the achievement list works, but it does mean patches are still landing — worth checking the Steam news page if an achievement seems to not be tracking correctly, since post-launch fixes are common for a game this fresh.
37 Steam achievements.
Likely, based on how boss-heavy the game is — full confirmed names and unlock rates are pending Steam’s public stats page.
Only if a specific achievement requires it — most Brutal bosses on the bosses hub are otherwise optional.
No public list confirms DLC-specific achievements — the The Night of the Unextinguished Flame DLC is documented as gear and a dungeon, not a trophy track.
Unlikely without deliberate detours — collection and exploration achievements need a cleanup pass most players do after the story.
August 12, 2026
Matched by build plan, shared topics, and guide progression — not random related links.